:: Re: [DNG] The Daedalus desktop need…
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Auteur: Lars Noodén
Date:  
À: dng
Sujet: Re: [DNG] The Daedalus desktop needs some love
On 1/19/22 21:46, golinux@??? wrote:
> On 2022-01-19 12:50, Lars Noodén via Dng wrote:
>> On 1/17/22 23:17, golinux@??? wrote:
>> [snip]> This is not a trivial task. The many pieces that need to be
>> coordinated
>>> are described in this HOW-TO:
>>> https://git.devuan.org/devuan/documentation/src/branch/master/art/graphics/theming-devuan.md
>>>
>> [snip]
>>
>> What quality of display(s) and color calibration are required?
>>
>> /Lars
>>
>
> In all the years I have been doing this, that question has never entered
> my mind and I have no idea how to even begin answering it. I do "eye"
> art not "machine" art. I can perceive even one increment change in a hex.
>
> Problem is . . . no one can know exactly what color another person is
> seeing. Add to that the vagaries of the monitor and . . .
>
> I don't know if a screenshot would capture the hex or what's showing on
> your monitor but maybe you could give it a try for the chimaera desktop
> and let us have a look.


Ok, thanks. I guess from that answer and the others, that aspect might
not be so important at the moment in this project.

Are the colors for Daedalus chosen already?

I see that the one tar ball is about Chimaera:
Clearlooks-Phenix-Deepsea. Is that a complete sample?

/Lars