:: Re: [maemo-leste] libSDL1.2 half-sc…
Top Page
Delete this message
Reply to this message
Author: Ivan J.
Date:  
To: clort
CC: maemo-leste@lists.dyne.org
Old-Topics: [maemo-leste] libSDL1.2 half-screen shift fix
Subject: Re: [maemo-leste] libSDL1.2 half-screen shift fix
On Tue, Aug 04, 2020 at 09:47:54PM +0000, clort wrote:
> HI!
>
> I've been poking around for months at our libSDL issue where the fullscreen window is shifted down.
>
> Finally I found changes that fix it in everything i've tried.
>
> diff: include/SDL_config.h http://0x0.st/i3qf.h
> diff: /src/video/x11/SDL_x11video.c http://0x0.st/i3qO.c
>
> Video: Arx Libertatis (OpenGL-ES) http://0x0.st/i3qs.webm
>
> Would be happy to hear if they work for you as well.
> Cheers!


Hi!

I've applied your libSDL patches and I compiled Arx, but it doesn't seem
to want to use GLES. Are there any patches or specific build flags you
applied to Arx when building it? I took the git master and compiled from
there and I'm using the demo files zip.

Best regards,
Ivan