Kind of off-topic, but these are exactly the kinds of situations "gyp"
was designed for. Maybe worth considering for the future/other
projects:
http://code.google.com/p/gyp/wiki/GypLanguageSpecification
Cheers,
Salsaman.
http://lives.sourceforge.net
https://www.ohloh.net/accounts/salsaman
On Thu, Oct 18, 2012 at 6:34 AM, Jaromil <jaromil@???> wrote:
> On Wed, 17 Oct 2012, Dan Dennedy wrote:
>
>> > I have some problems with your changes for OS X. You are forcing the
>> > use of clang over gcc and thereby disabling some plugins that do not
>> > compile with clang. I am still building with gcc because it still
>> > works fine and because I am using test_pat in Shotcut. Also, you are
>> > forcing an (Intel) universal build, and on macports the architecture
>> > is chosen automatically or by the user at install/build time.
>
>> I overlooked for a moment that both of those builds (shotcut and
>> macports) are still using autotools. So, as long as we keep it as you
>> agreed then I don't have a major problem with it.
>
> ok. The reasons to switch to clang is that it can build universal
> binaries and it is the compiler recommended for OSX (rumors are that
> XCode might even drop gcc in some future).
>
> I understand the situation is not a blocker now, but indeed there are
> two plugins that need to be deactivated and the problem doesn't seems
> trivial to solve. OTOH using gcc on my end fails on other plugins, like
> curves.c
>
> ciao
>
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