:: Re: [DNG] Systemd Shims
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Autor: Edward Bartolo
Fecha:  
A: dng
Asunto: Re: [DNG] Systemd Shims
It is becoming clear, the frontend GUI will need multithreading. I
will try to use the TThread class to derive a descendant.

On 20/08/2015, Edward Bartolo <edbarx@???> wrote:
> I reorganised the C source code into header files and C code files. I
> also tested the backend to make sure the reorganisation of the code
> did not impact its functionality. I also included several 'patches' as
> suggested and made sure strcat does behave properly.
>
> Needless to state the obvious this code is still in development which
> means it is not yet ready to be used. However, for development
> evaluation purposes it works.
>
> Here is my humble C code.
>
> -------------------------------------------------------------------------------------
> On 20/08/2015, Roger Leigh <rleigh@???> wrote:
>> On 20/08/2015 11:27, Rainer Weikusat wrote:
>>> Roger Leigh <rleigh@???> writes:
>>>> On 19/08/2015 17:39, Rainer Weikusat wrote:
>>>
>>> [...]
>>>
>>>>> static void saveFile(char* essid, char* pw) //argv[1], argv[2]
>>>>> {
>>>>>     char *path;
>>>>>     FILE *fp;
>>>>>     unsigned p_len, e_len;

>>>>>
>>>>>     p_len = strlen(IFACES_PATH);
>>>>>     e_len = strlen(essid);
>>>>>     path = alloca(p_len + e_len + 2);

>>>>>     
>>>>>     strcpy(path, IFACES_PATH);
>>>>>     path[p_len] = '/';
>>>>>     strcpy(path + p_len + 1, essid);

>>>>>     
>>>>>     fp = fopen(path, "ab+");
>>>>>     fprintf(fp, IFACE_TMPL, essid, pw);
>>>>>     fclose(fp);
>>>>> }

>>>>>
>>>>> int main(int argc, char **argv)
>>>>> {
>>>>>     saveFile(argv[1], argv[2]);
>>>>>     return 0;
>>>>> }

>>>>
>>>> I'm not picking on this post in particular out of the rest of today's
>>>> thread, but I did think this was a good example. While I don't want
>>>> to act like a rabid C++ zealot, stuff like this really makes me
>>>> shudder due to the fragility and unnecessary complexity for something
>>>> which is really trivial.
>>>>
>>>> While the relative safety and security of C string handling can be
>>>> debated, I do think the question needs asking: Why not use a language
>>>> with proper safe string handling and avoid the issue entirely?
>>>> It's only "safe" until it's refactored to break the existing
>>>> assumptions and make it accidentally unsafe. The constants such as 2,
>>>> 1 plus the strlen() calls are prime candidates for future bugs. It's
>>>> not like this /needs/ to be done in C.
>>>
>>> The 'constant 2' follows from the fact that the length of the result
>>> string is the length of the path plus the length of the essid string
>>> plus two more bytes/ characters, namely, the '/' and the terminating
>>> zero.
>>>
>>> The 'constant 1', in turn, follows from the fact that the essid has to
>>> be appended after the string made up of the path and the added '/'.
>>>
>>> That's how string processing in C happens to look like because of how
>>> the language (library, actually) defines a string and because of the
>>> operation supposed to be performed here (combine three different parts,
>>> one with constant length).
>>>
>>> Could you perhaps elaborate on what you were writing about? Minus trying
>>> to start a language war, that is. The original author chose C. Because
>>> of this, I wrote and posted a simple example how to do string processing
>>> in C without relying on 'large enough' fixed size buffers.
>>
>> The rationale for the use of the constants is fine. But consider that
>> the code does not document where those numbers come from, and fact that
>> code to calculate the buffer size and the code to copy data into the
>> buffer are separate steps. This is where problems can occur. Maybe not
>> right now, after all you got it right when you wrote it, one would hope.
>> But when it comes to future modifications, you must update all the
>> size calculations and constants in line with any changes to how the
>> buffer is filled, and this is a prime candidate for mistakes and
>> consequent crashes and/or buffer overflows. When it comes to making
>> modifications, you or whoever is making the change, needs to work out
>> exactly what the intent of the orginal code was--i.e. re-derive all the
>> constants and re-compute them correctly to match the new behaviour.
>> This is often non-trivial depending on the nature of the string
>> manipulation.
>>
>> The fact that C code is a continual source of such quality and security
>> defects is a clear indication that in general people *don't* get this
>> right even when they think they are geniuses who know their own code.
>> This example is short, but people continue to routinely screw up even
>> stuff this simple, and it only becomes more likely with more complexity.
>>
>> IMO, stuff like this just doesn't belong in any program that claims to
>> be secure. Especially in one that's setuid root doing privileged
>> operations.
>>
>> When I wrote the schroot(1) tool, which is setuid-root out of necessity
>> since chroot(2) is privileged, I originally wrote it in C, but converted
>> it to C++ primarily due to the security considerations, of which
>> avoiding insecure and buggy string handling was the prime consideration.
>> It removes this entire class of bugs and security exploits at a
>> stroke. And if I .reserve() space in a string for efficiency, it's as
>> efficient as all the manual C manipulations, but safe from overflow, and
>> if I get it wrong it'll merely perform another allocation rather than
>> being exploitable. i.e. it's as efficient as string manipulation in C,
>> only vastly less complex and with safety factored in.
>>
>> All too often the attitude of C programmers is "it'll be perfect and
>> efficient since I won't screw up". But we all screw up at some point.
>> And the question then is, "what are the consequences of screwing up".
>> And here, the consequences are severe. But with std::string, are
>> entirely avoidable. So we both reduce the chance of a screwup by making
>> the API match our intent exactly without lots of extra make-work to
>> allocate buffers and unsafely mangle strings, and we also mitigate for
>> any mistakes in calculations by the failure case being a slightly less
>> efficient allocation strategy rather than a root exploit.
>>
>>
>> Regards,
>> Roger
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