:: Re: [Frei0r] How should double be i…
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Autor: Janne Liljeblad
Data:  
A: Minimalistic plugin API for video effects
Assumpte: Re: [Frei0r] How should double be interpreted as screen positions?
Update for ranges.

I actually really need to have 2 frame widths on right/down direction
too to allow for rotation before animating in, so the range
interpretation will be:

0 = top/left 2 frame widths left/up
0.2 = top/left 1 frame width left/up
0.4 = top/left aligned with dest image
0.6 = top/left just out of dest image bottom/right corner
0.8 = top/left 1 frame width down/right
1.0 = top/left 2 frame widths down/right


Janne