:: Re: [Frei0r] "rgbnoise" plugin
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Auteur: Dan Dennedy
Date:  
À: Minimalistic plugin API for video effects
Sujet: Re: [Frei0r] "rgbnoise" plugin
On Mon, Oct 8, 2012 at 12:24 AM, Janne Liljeblad
<janne.liljeblad@???> wrote:
>> modesty makes you always good :^) I guess frei0r was a learning
>> experience for many of us so far, be it for the technical and
>> mathematical details or the social interaction or walking the road of a
>> rather ambitious goal: sharing a common architecture among different
>> applications. We all have something to learn here (unless you have been
>> hanging around LADSPA for a while, then there might be some dejavus...)
>
> Yeah, I believe Frei0r has been successful in sharing a common
> architecture among many apps precisely because it does not try to
> achieve too much, it just provides a way to apply some function on
> your RGB data.
>
> Here's the last patch on this series, it moves the multiplication by
> 127.0 from once per every channel value function to initialization,
> saving 3 * pix_count multiplications per frame.
>
> This patch applies on top of the previous:
> 0001-Fix-RGBNoise-to-be-real-time.patch    patch.


I pushed this filter.

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