:: Re: [dyne:bolic] dyne:II debugging
Top Pagina
Delete this message
Reply to this message
Auteur: stomfisite
Datum:  
Aan: bolic
Onderwerp: Re: [dyne:bolic] dyne:II debugging
I've been using the IBM developer works emulator since it came out
(Have to load RedHat) and I haven't had any problems. If I can't run
on the PS3, I'll get one of those Monarch boxes or a blade from IBM
as on the hardware level I haven't like a chip so much since the
68000 came out.

Stomfi

Lo Smilzo wrote:
> Hi jaro and all,
>
> about ps3 i don't think that sony give us the possibility to develop
> easly on his console.
> Another my dubt is about the mips cpu. The gcc didn't give optimized
> binary for the mips architecture.
>
> Anyway, the ps3 will use the cell as cpu. As new standard i think that
> the time to found a valid free compiler can be REALLY long..
>
> Maybe i think that the next gen gaming console can be the Nintendo Wii.
> They release a valid development kind for few thousands of euro with the
> possibility to realese software. This can be a great feature for
> homebrew and linux developers.
>
> About the xbox360 i find it a really powerfull computer, and M$ promise
> to give for free the possibility to develop software for free on it. In
> janaury they publish a document about the change in code for compile on
> xbox360, just like the one that published the apple for the cpu switch.
> I hope in a fast release of the compiler, because visual studio 2005
> express now is free of charge, and the xbox360 compiler will be for that
> platform.
>
> Smilzo
>
> Just my 2 eurocents..
> _______________________________________________
> dynebolic mailing list
> dynebolic@???
> http://mailinglists.dyne.org/mailman/listinfo/dynebolic
>